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- -----------------------------------------------------------------------
- PMANUAL.DOC -- PUZZY USER'S MANUAL
- -----------------------------------------------------------------------
-
-
- ___________________________________
- | |
- | WELCOME TO PUZZY |
- | |
- | The puzzle game with REAL |
- | Jigsawed pieces in 256 Colors |
- | From Hawkeye Softworks |
- |___________________________________|
-
-
-
-
- CONTENTS Page
- ==========================================================
- Copyright Notice & Warranty Disclaimer -------------- 1
- How to Use This Manual ------------------------------ 1
- About Shareware, the ASP, and the ASP Ombudsman ----- 2
- About the Shareware Version of PUZZY --------------- 2
- Installation Instructions --------------------------- 3
- Running PUZZY (Quick Start) ------------------------- 6
- Running PUZZY (Detailed Instructions) --------------- 7
- PUZZY Scoring System -------------------------------- 9
- Technical Problems & Error Messages ----------------- 10
- Optimizing PUZZY Performance ------------------------ 12
- Registration & Ordering Info ------------------------ 14
- Registration & Order Form --------------------------- 16
- ==========================================================
-
- =======================================
- COPYRIGHT NOTICE & WARRANTEE DISCLAIMER
- =======================================
-
- PUZZY is Copyright (c) 1992 by Hawkeye Softworks,
- 300 Golfview Ave., Iowa City, IA, 52246, All Rights Reserved.
-
- Some graphic effects were implemented with assembly language
- routines from the GX Development Series libraries, Copyright by Genus
- Microprogramming, 2900 Wilcrest, Suite 145, Houston, TX 77042-3355, All
- Rights Reserved.
-
- PUZZY and its accompanying documentation carry no warranty, expressed
- or implied, as to their merchantability or fitness for a particular
- purpose. In no event will the copyright holder be liable for damages
- arising from the use of, or defects in, the PUZZY program.
-
- ======================
- HOW TO USE THIS MANUAL
- ======================
-
- "Quick start" and more complete operating instructions are given
- later in this manual. But please take a few minutes to read the next
- few sections, which briefly explain the shareware system and the limits
- of your license to use and distribute the shareware version of PUZZY.
-
- Page 2
-
- ===============================================
- ABOUT SHAREWARE, THE ASP, AND THE ASP OMBUDSMAN
- ===============================================
-
- Shareware is a distribution method that gives you a chance to try
- out software before buying it. If you like it and continue to use it
- after a reasonable tryout period, you are expected to REGISTER with the
- author and pay him/her a set fee.
-
- Shareware authors are paid NOTHING by distributors. They are
- paid only through registration fees. To put it another way: whatever
- you may have paid for your evaluation copy of PUZZY went to the
- distributor, not to Hawkeye Softworks, who developed it.
-
- Hawkeye Softworks is a member of the Association of Shareware
- Professionals (ASP), an association of authors and distributors that
- sets standards for the shareware system and educates members and the
- public about shareware. The ASP maintains an Ombudsman office to
- mediate disputes between ASP members and their customers, and has
- published the following description of its Ombudsman service:
-
- The ASP wants to make sure that the shareware principle works for
- you. If you are unable to resolve a shareware-related problem with
- an ASP member by contacting the member directly, ASP may be able to
- help. The ASP Ombudsman can help you resolve a dispute or problem
- with an ASP member, but does not provide technical support for
- members' products. Please write to the ASP Ombudsman at 545 Grover
- Road, Muskegan, MI, 49442, or send a CompuServe message via
- CompuServe mail to ASP Ombudsman 70007,3536.
-
- ====================================
- ABOUT THE SHAREWARE VERSION OF PUZZY
- ====================================
-
- This version of PUZZY is Shareware. If you like PUZZY and intend
- to continue using it, please print and fill out the REGISTRATION FORM
- at the end of this manual and send it with the Registration fee to the
- address given on the FORM.
-
- Also at the end of this manual are instructions for charging your
- Registration to VISA, MASTERCARD, AMERICAN EXPRESS, or DISCOVER.
-
- When you register, you'll get a printed Manual and a PICTURE SET
- disk of your choice, containing 5-8 more PUZZY pictures. You'll also
- get free technical support for a full year, and you'll be able to order
- more PUZZY PICTURE SETS, which are available only to registered users.
-
- Whether or not you register, you may make multiple copies PUZZY and
- distribute them freely to friends, user groups, and computer bulletin
- boards, so long as the following conditions are met:
-
- 1. Anyone, except ASP Distributor Members, who wishes to distribute
- PUZZY for any kind of remuneration must first contact Hawkeye
- Softworks for authorization. ASP Distributor Members are hereby
- granted authorization to distribute PUZZY, but they must still
- notify Hawkeye Softworks prior to distribution, to ensure they are
- selling the latest version.
-
- Page 3
-
- 2. The PUZZY program and all its subsidiary files must be distributed
- in unaltered form; file names may not changed; and copyright notices
- may not be removed. Specifically, no changes may be made to the
- files called PUZZY.EXE, PUZZY.RSC, and PMANUAL.DOC, nor to any of
- the picture files identified by a .PZY extension. The files may be
- re-compressed with an archiving program other than the one used by
- Hawkeye Softworks, in which case the installation program, called
- MAKEPZY.EXE may be replaced with other installation or decompression
- programs and the text file called README.1ST need not be included.
-
- We hope you'll give PUZZY to your friends, so they can try it. And
- when you do, please encourage them to register too. Shareware will
- continue to exist only if users support it.
-
- =========================
- INSTALLATION INSTRUCTIONS
- =========================
-
- PLEASE NOTE: These instructions apply only to disks that were
- copied from master disks distributed by Hawkeye Softworks. Some
- distributors and bulletin boards distribute PUZZY after compressing
- its files with some alternative archiving program, in which case
- they should have supplied you with their own installation instructions.
- To determine whether these instructions apply to you, use DOS's DIR
- command to see what files are on your PUZZY disk. The files to look
- for are:
-
- 1) MAKEPZY.EXE -- The install program supplied by Hawkeye Softworks
- 2) PZYARC.BCF --- The archive containing all the PUZZY files.
-
- If you find both of these files, you can follow these instructions for
- installing PUZZY (or re-installing as needed) . If you don't find
- these files, you must use another install procedure and follow whatever
- alternative instructions your distributor supplied. However, all other
- sections of this manual will still be appropriate.
-
- The PUZZY program CANNOT be run from the distribution disk. It's
- compressed into an archive file and must be decompressed (Installed)
- before you can run it. An install program, called MAKEPZY, takes care
- of decompressing and copying the files to your hard drive.
-
- MAKEPZY is simple to use and should run without problems if you
- follow the instructions exactly and take these 2 steps:
-
- STEP 1 -- Insert the PUZZY diskette (or a backup copy) into the
- proper drive and close the door or lever.
-
- STEP 2 -- If the PUZZY diskette is in Drive A:, type:
-
- A:MAKEPZY (then press the ENTER key).
-
- If the PUZZY disk is in another drive (e.g., B:), type THAT
- letter in instead of "A" in the above command.
-
- [Continued on next page.]
-
- Page 4
-
- MAKEPZY will ask two questions:
-
- 1) What drive are you installing FROM? (the SOURCE drive)
-
- Type the letter of the drive in which you just inserted the PUZZY
- disk, then press the Enter key. Note: "Drive A:" will be displayed
- in the response box and, if that's correct, simply press Enter. If
- you're using another drive, type ITS letter over the A: and then
- press Enter.
-
- 2) What drive and directory do you wish to install TO?
- (This is the so-called TARGET PATH.)
-
- Most people will want to put PUZZY on drive C: and will find it
- convenient to use "PUZZY" as the directory name, so you'll see
- "C:\PUZZY" displayed in the response box. If that's acceptable,
- simply press Enter. Otherwise, type in your own path and then press
- Enter. But be sure to type it as you would for a DOS command, that
- is, a drive letter followed by a colon (:), then a backslash (\),
- then a directory name, with NO BLANK SPACES between characters.
-
- For example, to put PUZZY on drive D:, in a directory called PUZZY,
- type:
- D:\PUZZY (then press Enter).
-
- Or, if you want to nest the PUZZY directory under another directory
- on drive C:, called "GAMES," you'd type:
-
- C:\GAMES\PUZZY (then press Enter).
-
- You may call the PUZZY directory anything you wish, as long as it's an
- acceptable DOS name. If the named directory already exists, PUZZY will
- be installed there; if it doesn't exist, MAKEPZY will create it. But
- you must name SOME directory: you can't install PUZZY in the root
- directory of any drive.
-
- PLEASE NOTE that you can install PUZZY on a 3.5" diskette, but it will
- run much too slowly. For best results tell MAKEPZY to put PUZZY on
- your hard drive.
-
- NOTE FOR BBS USERS who have downloaded PUZZY to a hard drive:
- You can't install FROM and TO the same hard drive, but you can install
- to a 3.5" floppy and then copy the uncompressed files back to a hard
- disk. Or you can install from one hard disk to another, if you have one.
- To install FROM a hard disk, you must go to the directory containing
- the PUZZY files, using DOS's CD command, and type "MAKEPZY" (without
- quotes and drive specifier). Then specify your hard drive, say C:, as
- the source drive. All else will be the same as described above.
-
- Page 5
-
- ARE WE READY TO RUN YET?
- ------------------------
-
- The installation takes just a few minutes and, if all goes well,
- you'll be ready to run PUZZY. So, unless MAKEPZY gave you an error
- message, you can skip down to the "RUNNING PUZZY" section for operating
- info. If PUZZY doesn't run correctly, even though the installation
- seemed to go well, read the TECHNICAL PROBLEMS section below, for
- possible solutions.
-
- When MAKEPZY runs into problems, such as insufficient disk space or
- an incorrect drive or path name, it displays an error message and
- aborts the installation. It's then up to you to correct the problem
- and try installing again. Here's a list of the most likely problems
- and solutions:
-
- 1. SOURCE DRIVE incorrectly specified -- Be sure you entered the letter
- of the drive where the PUZZY disk was inserted. (Did you type A in
- the response box but have the PUZZY disk in Drive B:, or vice versa?)
-
- 2. SOURCE DRIVE door or lever was not closed or disk not properly
- inserted. Be sure to close the door/lever, if there is one, and
- leave it closed until installation is finished.
-
- 3. SOURCE and TARGET DRIVES were the same -- You can't install FROM and
- TO the same drive, even if you specify a different directory as the
- TARGET.
-
- 4. TARGET DRIVE incorrectly specified -- Did you specify a drive that
- doesn't exist? Did you specify the same drive for both SOURCE and
- TARGET?
-
- 5. TARGET PATH incorrectly specified -- You must enter the path name as
- you would for a DOS command, namely, a drive letter followed by a
- colon (:), then a backslash (\), then a directory name, with NO
- SPACES between characters. For example, C:\PUZZY, but not C\PUZZY
- or C:PUZZY. Also, you must specify SOME directory name: you cannot
- simply enter "C:" when asked for a TARGET PATH.
-
- 6. TARGET DRIVE does not have enough space -- The uncompressed PUZZY
- files need about 500K bytes. If you get an "Insufficient Space"
- message, you'll need to delete some other files to make room for
- PUZZY.
-
- What else can go wrong? Many things. But if MAKEPZY doesn't succeed
- on the first try, don't give up. Study the above problem list and try
- a few more times. (You could make the same mistake repeatedly, so try
- some variations, like a different TARGET PATH name.) If that doesn't
- work, try installing PUZZY on someone else's machine or, if you're not
- an expert, ask a computer guru to try installing it. If even these
- things fail, chances are that the PUZZY disk or one of its files is
- damaged. So you should contact the distributor for a replacement.
-
- Page 6
-
- ===========================
- RUNNING PUZZY (Quick Start)
- ===========================
-
- This section tells you enough to get started quickly, but it omits
- a lot of details. So, before long, you'll probably want to read the
- later sections for more complete information. And you'll probably want
- to print a hard copy of this manual, so it will always be handy. To do
- this, type:
-
- PRINT PMANUAL.DOC (then press the ENTER key)
-
- For now, though, let's try a "quick start."
-
- First, be sure that the PUZZY directory is the "active" directory.
- If it isn't, you'll need to use DOS's CD (change directory) command, by
- typing:
-
- CD PUZZY (then press the ENTER key).
-
- Of course, if you chose some other name for the PUZZY directory, use
- THAT name instead of "PUZZY" in the CD command.
-
- Now, to start PUZZY, simply type its name at the DOS prompt:
-
- PUZZY (then press the ENTER key).
-
- At startup, PUZZY displays a menu that gives you 4 choices:
-
- 1) RUN PUZZY, 2) PREVIEW a picture, 3) OPERATING INFO, and 4) QUIT.
-
- These choices are described just below the menu and, at the bottom of
- the screen, are instructions for making choices from the menu with your
- keyboard or mouse. We suggest that you:
-
- First select PREVIEW to see some of the pictures you can use.
- Next, select OPERATING INFO to learn how PUZZY is played.
- Then select RUN PUZZY and get to work on a jigsaw puzzle.
-
- PUZZY lays out the puzzle pieces much as you'd lay out a jigsaw
- puzzle on a card table. You spread the pieces around the edges of the
- table and clear a spot in the middle, where you assemble the pieces.
-
- In PUZZY, the "middle of the table" is displayed as a GRID, and it
- covers your whole screen. The "edges" of the table are displayed on 8
- other screens, called STASH areas. You move around the STASHES to find
- pieces and bring them back to the home GRID for assembly.
-
- You use your keyboard or mouse to move around the STASHES and use
- your mouse to select and insert pieces. If you want to peek (cheat) at
- the picture you're building, just press the "P" key. If you want to
- pop up the menu, just press "M." (You can return to the puzzle you're
- working on by clicking on the "Cancel menu" button.) You can also
- toggle the sound off/on by pressing "S," and you can pop up OPERATING
- INFO by pressing the F1 key or "H" for help. This is the same OPERATING
- INFO you get as a menu selection, and it explains all the above and more.
-
- Page 7
-
- Playing PUZZY is much like building a jigsaw puzzle, but PUZZY adds
- a few wrinkles. PUZZY clocks your speed and keeps track of your
- guessing errors. So, when you complete a puzzle it reports your TIME
- and gives you a SCORE (correct moves minus guessing errors). Then
- PUZZY combines your TIME and SCORE to get a PERFORMANCE RATING that
- places you on an 8-point scale ranging from NOVICE (lowest) to TOP GUN
- (highest), with such things as SLOW POKER and LOOSE CANNON in between.
-
- If you have a slower machine, like an 80286 or (heaven forbid) an
- 8088, or if PUZZY is forced to use your hard disk in place of memory,
- your PERFORMANCE RATING is adjusted to give you a fair chance to earn
- TOP GUN. See the PUZZY SCORING SYSTEM section below for details.
-
- WARNING: PUZZY IS ADDICTIVE -- At first, you'll probably find it
- challenging just to assemble the jigsaw puzzles. Later, you'll want
- to work for a better SCORE, TIME, and PERFORMANCE RATING. Once you've
- earned a higher rating, like "Over-Achiever" or "Top Gun," you'll want
- to organize PUZZY TOURNAMENTS among your family, friends or co-workers.
- And then you'll need to register and order more PUZZY PICTURE SETS, so
- you'll always have new challenges, so you can flaunt your PUZZY PROWESS,
- and so everyone in a PUZZY TOURNAMENT will have an equal chance to win
- (with pictures they've never seen before).
-
- ======================================
- RUNNING PUZZY -- DETAILED INSTRUCTIONS
- ======================================
-
- When you select RUN from PUZZY'S menu, you'll see a list of the
- pictures you can use. [The Shareware version comes with 6 pictures,
- but you can get more if you Register: the maximum number of pictures
- PUZZY can use is limited only by the size of your hard disk.] If you
- have more than 10 pictures, you can scroll the list up and down to see
- them all. Follow the instructions at the bottom of your screen for
- scrolling the list and selecting from it.
-
- When you select a picture to RUN, PUZZY displays it so you can
- study it as long as you wish. When you press a key or click the left
- mouse button, PUZZY begins to jigsaw the picture and posts a message:
- "Cutting Pieces-Please Wait." While it is jigsawing, it is also
- spreading the pieces randomly around the edges of the playing table.
-
- When finished jigsawing, PUZZY focuses your screen on the middle of
- the table, where you re-assemble the pieces. The "middle" of the table
- is displayed as a GRID, so you can see where pieces belong. But you
- don't see any pieces until you shift your screen to the "edges" of the
- playing table, which we call STASH areas or simply STASHES. The table
- layout is shown in the diagram below, with the HOME GRID in the middle,
- surrounded by the 8 STASHES.
-
- +=============================+
- | STASH 7 | STASH 8 | STASH 9 |
- +=========+=========+=========+
- | STASH 4 | GRID 5 | STASH 6 |
- +=========+=========+=========+
- | STASH 1 | STASH 2 | STASH 3 |
- +=============================+
-
- Page 8
-
- MOVING AROUND THE TABLE WITH KEYBOARD OR MOUSE:
-
- 1. You can use the cursor (Arrow) keys to move up, down, left and
- right. Also, the Home key gets you to the GRID from any STASH.
-
- 2. You can use the number keys 1 thru 9 to shift to the various
- numbered areas shown in the diagram. Use either the number keys at
- the top of the keyboard or on the number pad (with NumLock on).
- [If you don't have separate cursor and number pads, you'll have to
- turn NumLock off whenever you want to use the cursor keys.]
-
- 3. You can use the mouse by pointing to a "Hot Spot" on the screen and
- clicking the left mouse button. This is the fastest and easiest
- method for most people. This is how it works:
-
- If you're in one of the STASHES, part of the HOME GRID will be
- visible. Click on the HOME GRID to go there.
-
- The HOME GRID has a Hot Spot for each of the 8 STASHES, arranged
- much like the diagram above. So click on the lower-left corner to
- go to STASH 1, click on the lower-middle to go to STASH 2, and so
- on. [The next time you run PUZZY, choose "OPERATING INFO" from the
- menu: it will display a diagram showing the GRID's hot spots.]
-
- SELECTING AND INSERTING PUZZLE PIECES:
-
- The reason for moving around the table, of course, is to find
- puzzle pieces. You must select pieces from the STASHES and bring them
- to the HOME GRID for assembly.
-
- To select a piece, point to it with the mouse and click the left
- button. The selected piece will be surrounded by a red box and on-
- screen instructions that tell you what to do next. And what you do
- next is: left-click the mouse to move the piece to the GRID or
- right-click to cancel your selection. [ HINT: The mouse need not be
- pointing to the piece for this second click. And if you want to make
- Top Gun, you'll have to learn how to point and DOUBLE-CLICK the left
- button, which moves the piece to the GRID instantly. ]
-
- When you bring a piece to the GRID, it is displayed inside a red
- box. Point the mouse to where the piece belongs and left-click to
- insert it or right-click to cancel your selection.
-
- If you click on the correct spot, the piece will be inserted and
- you'll get an "OK" beep. Otherwise, you'll get a "Raspberry" beep for
- guessing wrong. If you guess wrong twice, PUZZY will return the piece
- to the STASH, but not before posting a message and playing a "Too Bad"
- tune. [ This is to discourage trial & error assembly.]
-
- When you've inserted all the pieces, PUZZY re-displays the picture
- without the jigsaw lines, so you can admire your work. When you press
- any key or left-click the mouse PUZZY displays a Scoreboard showing your
- SCORE, TIME, and PERFORMANCE RATING. At your next key press or mouse
- click, you'll be returned to the menu.
-
- Page 9
-
- OTHER ACTIVE KEYS:
-
- F1 or H -- Pops up the Help-Info screens; same as what you get if you
- select Operating Info from the menu.
-
- M -- Pops up the menu.
-
- P -- Allows you to Peek at the picture you're working on, but not
- before PUZZY warns you that it will subtract 3 points from
- your score each time you peek. PUZZY gives you a chance to
- cancel the peek and protect your score.
-
- S -- Toggles Sound off/on. If it's on, S will turn it off; if
- it's off, S will turn it back on. Sound is on at startup.
-
- Esc -- This is the BOSS KEY. Press Esc to exit quickly from PUZZY
- so the Boss won't catch you PLAYING PUZZY on company time.
- You'll exit on the first press of the Esc key, except when
- you've popped up the menu from the playing table. In that
- case Esc will return you to wherever you were on the playing
- table. And you can exit from there by pressing Esc again.
-
-
- ====================
- PUZZY SCORING SYSTEM
- ====================
-
- When you complete a puzzle, PUZZY reports your SCORE, TIME and
- PERFORMANCE RATING.
-
- Your SCORE is the number of pieces you inserted minus the number of
- guessing errors and penalties. PUZZY sounds an "OK" beep to tell you
- when you've inserted a piece correctly and gives you a "raspberry" beep
- to tell you when you've made a guessing error. PUZZY subtracts 3
- penalty points from your score each time you peek (cheat?) with the "P"
- key or use the menu to PREVIEW the same picture you're working on.
-
- The highest possible (perfect) score is 36, the number of pieces.
- If you make a lot of errors and do a lot of peeking, you could get a
- negative score. (In fact, the lowest possible score is -32,768, which
- is the largest negative number your computer can store as a so-called
- "integer variable.")
-
- PUZZY starts the clock to time your play at the moment it finishes
- jigsawing pieces and displays the HOME GRID. It stops the clock at the
- moment you insert the last piece. And the clock keeps running if you
- peek with the "P" key, pop up the menu with "M," or get help with the
- "H" or F1 keys. So if you're shooting for a speed record, avoid doing
- anything but selecting and inserting pieces.
-
- Page 10
-
- PUZZY combines your SCORE and TIME to obtain a PERFORMANCE RATING
- that ranks you on an 8-point scale, ranging from TOP GUN (highest) to
- NOVICE (lowest). RATINGS are assigned as follows:
-
- RATING REQUIRED SCORE REQUIRED TIME (min:sec)
- -------------------------------------------------------------------
-
- 1. TOP GUN Perfect 36 Under 2:30
- 2. OVER-ACHIEVER Perfect 36 2:30 to 3:29
- 3. FAIR-TO-MIDDLER Perfect 36 3:30 to 4:29
- 4. QUICK & DIRTY 31 to 35 Under 3:30
- 5. LOOSE CANNON 30 or lower Under 3:30
- 6. SLOW POKER Perfect 36 4:30 or More
- 7. HUNT & PECK 30 or lower Under 4:30
- 8. NOVICE 35 or lower 4:30 or More
-
- If you have a slower machine, like an 80286 or 8088, or if PUZZY
- must use your hard disk in place of memory, your PERFORMANCE RATING will
- be adjusted to give you a fair chance to earn TOP GUN. In these cases,
- PUZZY will report your actual TIME, but may subtract up to two minutes
- when it determines your rating. So it may use, say, 3 minutes when your
- actual TIME was 5, if you're getting the maximum handicap.
-
- PUZZY subtracts 20 seconds for 80286 users and a full minute for
- those with 8088 machines. And even if you have a souped-up 486, PUZZY
- will subtract a full minute if it's forced to use your hard disk for
- storing images, due to lack of free memory.
-
- PUZZY tells you in advance when it needs to adjust your score: at
- startup, it gives you a message and waits for you to press a key before
- it displays the menu. And although the adjustment is fair, you'll
- still be missing out on the snappy effects PUZZY may be able to produce
- on your machine. So if you get such a message, you should read the
- OPTIMIZING PUZZY PERFORMANCE section for possible ways to remove the
- handicap.
-
- ==========================================================
- TECHNICAL PROBLEMS, ERROR MESSAGES & WHAT TO DO ABOUT THEM
- ==========================================================
-
- When PUZZY encounters a problem, it gives you an Error Message.
- "Fatal Errors" cause PUZZY to abort completely; "Non-Fatal Errors"
- prevent it from working as expected, but allow it to continue until you
- decide to exit. Below is a list of Fatal and Non-Fatal error messages,
- along explanations and possible corrective actions you can take.
-
- FATAL ERRORS
-
- 1. "Required VGA Card &/or Monitor Not Installed."
- PUZZY uses 256-color pictures, and it can't run on your system unless
- you have a VGA card and Color Monitor capable of displaying them.
-
- 2. "ABORTING PUZZY -- Could Not Initialize Mouse."
- If you don't have a mouse, PUZZY can't run on your system. If you
- have a mouse, but haven't installed the "mouse driver" software
- properly, PUZZY will think you have no mouse. In this case, consult
- your mouse's manual for instructions on installing the mouse driver.
-
- Page 11
-
- 3. "Not Enough Memory to Run PUZZY."
- Most likely, you have ample memory to run PUZZY, but much of it must
- be occupied by "memory resident" programs. PUZZY won't start when
- it finds less than 300K bytes of memory available to it. But before
- it gives up it checks to see if there is space in Expanded or
- Extended memory, if your machine has these. If this fails, PUZZY
- tries to use your hard disk as "virtual memory" and warns you that
- this arrangement will probably cause it to run too slowly. See the
- OPTIMIZING PUZZY section for possible ways to free up memory.
-
- 4. "PUZZY.RSC Resource File Not Found in Current Directory."
- PUZZY can't run without this file, so it won't start unless it finds
- PUZZY.RSC in the currently "active" directory. Check the directory
- in which PUZZY was installed, using DOS's DIR command. If PUZZY.RSC
- isn't in that directory, you'll need to re-run the install program,
- as you did earlier: either PUZZY.RSC was never installed or it was
- somehow erased afterward. If PUZZY.RSC is in its proper place,
- PUZZY will still be unable to find it if you did not use the CD
- command to make the PUZZY directory the "active" directory, as
- explained earlier. For example, you can't run PUZZY from another
- directory by typing "C:\PUZZY\PUZZY."
-
- 5. "ABORTING PUZZY -- Could Not Create Screen Buffer."
- Even though there is enough memory, there was a problem when PUZZY
- tried to create the large buffer (block of memory) that it needs for
- storing screen images. If this occurs, try rebooting your machine
- and running PUZZY again. Try this two or three times if it doesn't
- work the first time. If it still doesn't work, try freeing up more
- memory according to suggestions given in the OPTIMIZING PUZZY
- section.
-
- NON-FATAL ERRORS
-
- 6. "Chosen Picture Not Usable: Not 320x200x256."
- PUZZY requires "VGA Mode 13" pictures, which are 320 pixels wide,
- 200 pixels high, and have a palette of 256 colors. You will get
- this message if a PUZZY picture file is damaged, in which case you
- should try re-installing with MAKEPZY as you did before.
-
- 7. "PUZZY Couldn't Display Chosen Picture: File may be Damaged"
- PUZZY was unable to load the picture from your hard disk, either
- because the file is damaged or because it encountered a disk-read
- error. Try to RUN or PREVIEW the picture a few more times. If that
- doesn't work, the picture file may be damaged, and you'll need to
- re-install with MAKEPZY.
-
- 8. "No PUZZY Picture Files Found: Can't Run or Preview Any Pics."
- PUZZY picture files have a .PZY extension (as in LION.PZY). These
- files must be in the same directory that contains the PUZZY program.
- If you get this message, PUZZY will not abort, but the only menu
- option that will work is "OPERATING INFO." See Error #4 above for
- possible causes and solutions to this problem.
-
- Page 12
-
- 9. "PUZZY Can't Jigsaw Your Picture: Not Formatted as a .PZY File."
- You'll get this message if a picture file is not formatted correctly,
- even if it is a "Mode 13" image and has a .PZY file name extension.
- You can display the picture with PREVIEW, but you can't use it as a
- puzzle, because the file does not contain some extra information
- PUZZY needs to jigsaw it. If this information is not intact, the
- file may be damaged, and you'll need to re-install with MAKEPZY.
-
- 10. "Memory Allocation Error: Can't Make File List."
- PUZZY has no "built in" list of picture files to display when you
- select RUN or PREVIEW from the menu. Instead it creates the list
- from the files it finds on your hard disk and grabs a chunk of
- memory in which to store the list. You'll get this message if, for
- some reason, your computer refused to allocate another memory
- chunk. Try RUN or PREVIEW a few more times. If that doesn't work,
- reboot your computer and try RUN or PREVIEW a few more times. If
- that doesn't work, you may need to free up more memory. This error
- is rare, and is usually related to the use of "Expanded" or
- "Extended" memory. See the OPTIMIZING PUZZY section for ways to
- get PUZZY into "Conventional" memory.
-
- If PUZZY doesn't run properly, but gives NO message telling you what's
- wrong, the fault probably lies in the installation. Try re-installing.
- If PUZZY still won't run properly, you may have a defective PUZZY disk
- and should get a replacement.
-
- ============================
- OPTIMIZING PUZZY PERFORMANCE -- Speeding it up by freeing more memory
- ============================
-
- If PUZZY tells you it was forced to use Expanded or Extended
- memory, or that it's using the hard disk as "Virtual" memory, it may
- run more slowly than desirable. If you get no such message, PUZZY is
- running as fast as your machine allows, so you can skip this section.
-
- For those who've never seen PUZZY run at optimum speed, the next
- paragraph describes how its graphic effects should look. This will
- help you decide whether to make the extra effort needed to speed it up.
- [If you're satisfied with the way PUZZY runs now, why bother?]
-
- When you select a puzzle piece from a STASH, the piece and its
- surrounding red box should pop up together: you shouldn't see an empty
- box first and then the piece drawn over it. When you insert a piece,
- PUZZY should pop it in place, beep "OK", and reactivate the mouse so
- fast you'll miss it if you blink. [8088 machines are an exception:
- they take 2 or 3 blinks at best.] When PUZZY tells you its "Cutting
- Pieces: Please Wait," it's copying images from your hard disk to memory,
- so its speed will depend on that of your hard disk. But on a 25MHz 386
- machine, jigsawing should take under 2 seconds; on a 10MHz 286 machine
- (IBM Model 50) it should take under 30 seconds. [The one 8088 we've
- timed took just over 3 minutes, running at 6.4MHz.]
-
- To attain maximum speed on any machine, PUZZY must store all its
- images in so-called "Conventional memory." If your machine has the
- standard 640K bytes of Conventional memory, it has more than enough
- unless too much is already taken by other programs you've loaded in.
-
- Page 13
-
- At startup, PUZZY determines whether there is enough Conventional
- memory to store images. If it finds less than the 300K bytes it needs,
- it checks to see if you have so-called "Expanded memory" and, if so,
- whether there's enough free space in it. Failing this, PUZZY checks
- so-called "Extended memory," which all 286, 386, and 486 PC's have. If
- there's not enough free Extended memory, PUZZY tries to use your hard
- disk as "Virtual memory." Finally, if PUZZY can't find hard disk room,
- it will abort and give you a "Not enough memory" message.
-
- [Note: if you run PUZZY under Microsoft Windows, you'll always get a
- "PUZZY must use Extended Memory" message, but it should still run at
- near-optimum speed. If so, you can ignore the message -- and skip the
- rest of this section.]
-
- When PUZZY uses Expanded or Extended memory, it takes longer to
- jigsaw the puzzle pieces. But you may notice no slowdown in selecting
- and inserting pieces, while your play is being timed. When PUZZY is
- forced to use the hard disk, everything slows to a crawl. And this
- takes a lot of the fun out of playing PUZZY. To get the best performance
- your machine can provide, you must free enough Conventional memory for
- PUZZY to work with.
-
- The quickest and easiest way to get more memory is to do a "clean
- boot" from a floppy disk inserted in drive A:. Chances are you already
- have a DOS "boot disk" for use in case your hard disk fails, so all you
- need to do is boot with this disk to run PUZZY and reboot from the hard
- drive when you're finished.
-
- If you don't have a "boot disk," you'll need to make one with the
- DOS FORMAT command. With DOS Version 5.0, this is done simply by using
- the "s/ option" with FORMAT. Insert a blank disk in Drive A: and type:
-
- FORMAT A: /s
-
- [You may also need the "/f option" to specify the disk's capacity.]
-
- If you have an earlier DOS Version, your DOS manual will give you
- alternative instructions for making a boot disk. Just be sure that it
- has both of the "hidden system files," as well as COMMAND.COM on it.
- [If your boot disk also has CONFIG.SYS and AUTOEXEC.BAT files, these
- may be loading other programs into memory, so you won't get a "clean
- boot" as expected.]
-
- An alternative to using a clean boot each time is to remove some of
- the so-called "terminate-and-stay-resident" (TSR) programs that are
- probably occupying memory. First, you must find out what other programs
- are already "resident" in memory when PUZZY starts up; second, you must
- decide which you can remove; and third, you must remove them.
-
- TSR's are usually loaded by your CONFIG.SYS and AUTOEXEC.BAT files,
- which your computer always processes when it boots up. So, you'll have
- to edit these files to remove expendable TSR's. BUT UNLESS YOU'RE
- EXPERIENCED AT THIS, YOU SHOULD GET HELP FROM SOMEONE MORE KNOWLEDGEABLE.
- And whether you or someone else edits these files, be sure that your
- "mouse driver," probably called MOUSE.SYS or MOUSE.COM, is not removed.
-
- Page 14
-
- ===================================
- REGISTRATION & ORDERING INFORMATION
- ===================================
-
- BENEFITS FOR REGISTERING: You'll get an add-on PICTURE SET disk,
- which you may choose from the list below. And you'll get an enlarged,
- printed manual, with hints on achieving TOP GUN and ideas on organizing
- PUZZY TOURNAMENTS as a party game, lunch-time sport, or family evening.
- You'll also get free technical support for a full year, and you may order
- more PUZZY PICTURE SETS. [These SETS are NOT shareware and they are
- available only to registered users.]
-
- Below is a list of the PICTURE SET disks that are now available.
- Each disk contains 5-8 PUZZY pictures, depending on how many will fill
- a 5.25" disk. The pictures are not compressed, so all you need do is
- copy them to your PUZZY directory, and you're ready to run with them.
-
- PICTURE SETS
- =========================================================================
-
- SET #1 -- WILD ANIMALS: from Africa & around the world.
-
- SET #2 -- PETS & FARM ANIMALS: cats, dogs, horses, cattle & more.
-
- SET #3 -- CITY SCENES: Skyscrapers, skylines, factory, & more.
-
- SET #4 -- FAMOUS PAINTINGS: from renaissance to contemporary.
-
- SET #5 -- BUILDINGS & MONUMENTS: from the U.S. and Europe.
-
- SET #6 -- ANCIENT RUINS: Roman, Greek, Egyptian & Meso-American.
-
- SET #7 -- LANDSCAPES: mountains, forest, lakes & pastoral scenes.
-
- SET #8 -- BIRDS: from North America and around the world.
-
- SET #9 -- GEOMETRICAL SHAPES: 2D & 3D, real toughies for PUZZY.
-
- SET #10 -- AERO-SPACE: planes, choppers, & space shuttle.
-
- SET #11 -- AUTO ALBUM: classics, sports cars, race car action shots.
-
- SET #12 -- ENVIRONMENT ALERT: endangered species, pollution sources, etc.
-
- SET #13 -- KID PACK: educational & fun. Cartoons, geometric shapes, etc.
- teach reading, counting and visual-spatial skills.
-
- =========================================================================
-
-
- PICTURE SETS are only $5.00 each, and even less when you order 6 or
- more. You can order any 6 SETS for $25, or get all 12 extra SETS for
- only $40. (Remember: you get one SET as part of your Registration.)
-
- Write to Hawkeye Softworks for full catalog descriptions of all these
- PICTURE SETS. By the time you read this we'll probably have many more.
-
- Page 15
-
- TWO WAYS TO REGISTER AND ORDER PICTURE SETS:
- --------------------------------------------
-
- 1) If you wish to charge your Registration and/or Extra PICTURE SETS
- to a VISA, MASTERCARD, AMERICAN EXPRESS or DISCOVER card, you must
- order from Public (software) Library by calling 800-242-4PsL (from
- overseas: 713-524-6394) or by Fax to 713-524-6398 or by CompuServe
- to 71355,470. To speed up ordering and avoid errors, tell the
- person who answers the phone that PUZZY's REFERENCE NUMBER is
- #10626.
-
- PLEASE NOTE: The PsL phone, Fax, and CompuServe numbers
- ARE FOR REGISTERING AND ORDERING BY CREDIT CARD ONLY.
- Hawkeye Softworks can NOT be reached at those numbers.
- To contact Hawkeye Softworks about dealer pricing, volume
- discounts, site licensing, the status of product shipment,
- the latest version number, or for technical information or
- to discuss returns, write directly to Hawkeye Softworks at
- the address below.
-
- 2) If you wish to pay by check or money order you must mail your order
- directly to Hawkeye Softworks. For your convenience, a Registration
- & Order Form is provided below. Print this Form on your printer and
- mail it with your payment to the address given on the Form. Or, if
- you prefer, simply use a hand-drawn facsimile of the Form.
-
- TO RECAP: Hawkeye Softworks does NOT take credit card orders directly.
- To pay by credit card, you must contact PsL, as explained in
- #1 above. And note that PsL TAKES ONLY CREDIT CARD ORDERS.
-
- SHIPPING & HANDLING CHARGES:
-
- If you order from PsL, S&H charges will be $4.00 for each order
- shipped within North America and $10.00 otherwise.
-
- If you order directly from Hawkeye Softworks, postage is included in
- the purchase price for North America. Others add $6.00 for postage.
-
- PLEASE NOTE: The prices given above and on the Order Form for
- Registration, PICTURE SETS, and Shipping & Handling
- can be guaranteed for only one year from the release
- of this version of PUZZY (9/1/92). Prices and/or
- Shipping & Handling charges may change after 9/1/93.
- รก
- The form on the next page is for your convenience in registering
- directly with Hawkeye Softworks. Just print it on a dot-matrix
- printer, fill it out, and send it with your payment to the address
- given on the form. If you can't print the form, a hand-drawn facsimile
- will do.
-
- Page 16
-
-
- -----------------------------------------------------------------------
-
- =============================== Mail to: Hawkeye Softworks
- PUZZY REGISTRATION & ORDER FORM 300 Golfview Avenue
- =============================== Iowa City, IA 52246
-
- NAME ________________________________________________ DATE: ________
-
- ADDRESS __________________________________________________
- __________________________________________________
- __________________________________________________
- __________________________________________________
-
- Where did you get your shareware version of PUZZY?
- [If from a dealer, please give their name & approximate purchase date.]
- __________________________________________________________________
-
- Circle the ONE FREE PICTURE SET you wish to receive as one of your
- Registration benefits. AND ALSO Circle any others you wish to order:
-
- SET #1 SET #2 SET #3 SET #4 SET #5
-
- SET #6 SET #7 SET #8 SET #9 SET #10
- ___________________________________________________________________
-
- AMOUNT ENCLOSED:
-
- REGISTRATION (including 1 free PICTURE SET) ------------- $20.00
-
- ADDITIONAL PICTURE SETS
- ($5 each, any 6 for $25, or all 12 Extra Sets for $40) --__________
-
- SHIPPING ($6.00 for orders outside North America) -------__________
-
- ______________________________________________________________________
-
- TOTAL ENCLOSED* --------__________
-
- *SORRY, but we can only accept payment in U.S. Dollars.
-
- -----------------------------------------------------------------------
-
-